Night Of The Ninja Board Game.
In Night of the Ninja, your mission is to defeat a rival ninja house... if you can figure out who they are! Designed by Justin Gary (Ascension, Shards of Infinity), this is a social deduction game of espionage, trickery, and assassination. Every card features papercraft art, intricately hand-cut for a unique visual style. Fast-paced and team-based, Night of the Ninja is perfect for parties.
The sun is setting... Make your next game night a Night of the Ninja!
Product description
- Board & Card Games
- Family
- NIGHT OF THE NINJA card game
- Paper cards
- Social deduction strategy game
- 4 - 11 player
- New Variants
- No high-concerned chemical
- Product source mainland China
- #9-332-1102778358
Components
- 15 - 30 minute game time
- 33 Ninja cards
- 11 House cards
- 35 Honor tokens
- 11 Player standees
- 1 Rulebook
⚠️ Suitable for age 12y+, adults
Night of the Ninja is a fast-paced game of deadly secrets, midnight assassinations, and paper-thin alliances. In Night of the Ninja, your mission is to defeat a rival ninja House ...if you can figure out who they are! Each round, you choose your ninja role: a Spy or Fortune Teller gains valuable information, but only a Shinobi or Blind Assassin can cut down an opponent. To win, you’ll have to trick your opponents, figure out who can’t be trusted, and fight for your House!
Night of the Ninja supports 4-11 players, and a single round can play out within 5 minutes. Created by Justin Gary (Ascension, Shards of Infinity), it's designed to appeal to anyone from novice gamers to social deduction enthusiasts. Every card features papercraft art by Ben Charman, intricately hand-cut and photographed to create a unique, evocative visual style.
Night of the Ninja offers several twists on the social deduction genre. The team-based play means you can win Honor even if you die, as long as your House prevails. Each round begins by drafting Ninja cards, and no role is strictly better than others. The deadliest cards are also the last to be played, and gathering information can be as valuable as assassinating another player.